Menu
Log in


ATD Greater AtLanta

Log in


ATD Greater Atlanta

Log in

Games for Learning: Design, Theory, and Facilitation

  • 29 May 2014
  • 9:00 AM - 4:00 PM
  • Central Michigan University, Atlanta Metro, 2120 Powers Ferry Road, Shadowood Office Park, SE, Suite 200 Atlanta, GA 30339
  • 9

Registration


Registration is closed

Games for Learning: Design, Theory and Facilitation

Full Day Professional Development Workshop


 

This workshop practices what it preaches. It helps you design and conduct different types of effective training games and activities. Based on 30 years of field research, these design formats enable you to create training faster, cheaper, and better. During the workshop, you will receive substantial resource manual. You will also have access to the NASAGA online community, Thiagi and Brian’s websites with thousands of games, activities, and facilitation tips. 

 

Target Group

 

The workshop is designed for corporate trainers, instructional designers, facilitators, and performance consultants.  The workshop helps a wide range of practitioners, from newcomers to experienced specialists, to master skills and concepts related to different types of training games, simulations, and learning exercises. 

 

 

Objectives

 

By the end of the session, participants will be able to: 

·  Define games, activities, and simulations, and state the advantages and limitations of using them for corporate training and other educational purposes. 

·  Experiment with different “frames” for interactive learning such as board games, card games, improv games, online games, interactive lectures, textra games, production simulations, interactive storytelling, cash games, and jolts. 

·  Describe how to select the most appropriate frame or activity to address specific learning objectives and participant characteristics. 

·  Differentiate among training, “pure” facilitation, and instructional facilitation.   

·  Identify the critical dimensions of activity-based training including pace, intensity, competition, and  playfulness, and maintain a balance among them in the training environment. 

·  Recognize disruptive behavior patterns among participants and identify ways to reduce and eliminate these behaviors by transforming hostile participants into active collaborators. 

·  Apply a powerful six-phase debriefing process to the use of online and face-to-face games in order to link learning to real time workplace challenges.

 

For a sneak peak, watch these videos:

 

About the Facilitators 

 

Brian Remer is a designer of interactive strategies for training, facilitation, and performance improvement. He blends information, discussion, activities, simulations, and participant input to insure involvement and commitment from everyone. Brian has a B.A. in psychology and an M.A. in Intercultural Management from the SIT Graduate Institute, he has worked with businesses and organizations throughout the United States and several other countries. He is a regular presenter at three national training-of-trainers conferences. He has served on the Board of Directors and as chair and president of the North American Simulation and Gaming Association (NASAGA). He is the 2011 recipient of NASAGA’s Ifill-Raynolds Award for lifetime achievement and the author of “Say It Quick! 99-Word Stories about Leadership, Learning, and Life.” 

 

 

Dr. Sivasailam “Thiagi” Thiagarajan is the Resident Mad Scientist of The Thiagi Group, Inc. an organization that focuses on helping professionals improve their performance effectively and enjoyably. Internationally recognized as an expert in active learning, Thiagi has lived in three different countries and has conducted training workshops in 24 countries. He has worked with more than 50 different organizations in high-tech, financial services, and management consulting areas. Thiagi has been the president of the North American Simulation and Gaming Association (NASAGA) for four times and of the International Society for Performance. Improvement (ISPI) twice.

 

 

Greg Koeser is a designer of board games and training games. He is a senior training consultant at GP Strategies for over 16 years helping design and direct corporate learning solutions. He has helped with the implementation of over 40 “go-live” events of technology for Fortune 500 companies. He has served as the chair of the North American Simulation and Gaming Associate (NASAGA).

 Chapter ChIP Code CH9047

Looking for something?

Connect with us on Social Media

Call Us:
(770) 421-5315

Email Us:
info@atdatlanta.org

Write Us:
6595 Roswell Road, Suite G
PMB 56468
Atlanta, GA 30328

Thank you to our Platinum Sponsors:



     

SITE CONTENT © 2021 ATD GREATER ATLANTA. ALL RIGHTS RESERVED

Powered by Wild Apricot Membership Software