Do not miss this opportunity to learn about Gamification in the enterprise world. This exciting forward-thinking approach will help you understand ways enterprise-wide engagement strategies can accelerate learning objectives like speed of learning, voluntary career development, and knowledge retention.
This experience will show you how engagement platforms can help trainers measure the impact of their programs and core business KPIs.
The topics will address:
1. What is Enterprise Gamification?
2. How Gamification Looks to an End-User
3. Ways Gamification Drives End User Behavior
4. Connecting Disparate Systems with Gamification
The audience will gain insight on ways Enterprise Gamification will increase their learning goals. The audience will understand resources required in gamification. The audience will learn how to develop a gamification strategy.
AGENDA:
5:00 p.m. - Doors open (networking, food, etc.)
5:30 p.m. - 6:00 p.m. - New Member Orientation
6:15 p.m. - 7:30 p.m. - Program
8:00 p.m. - Chapter Meeting ends
ABOUT OUR SPEAKER, JOE MILLER:
Joe Miller is currently the Solutions Engineer with Bunchball. Joe has spent 15 years dedicated to driving employee engagement. He has been on all sides of engagement strategies from Technology, Marketing, and Sales Functions. His 12+ years of agency experience includes workforce and cultural transformation for some of the world’s most iconic brands, including Cigna, Fidelity, MCI, Marriot, McKesson, Regions, Aflac and Dell.
At Bunchball, which holds the US Patent for Gamification as a Service, Joe blends his broad knowledge of enterprise technology stacks with motivational theory to help deliver best-in-class enterprise gamification solutions to his clients.